THAI INTER: Merge branch masterpiece -> th_mmr
This commit is contained in:
commit
3c994e2ed1
548 changed files with 161156 additions and 52934 deletions
|
|
@ -21,7 +21,7 @@
|
|||
|
||||
|
||||
__CMD "PayWasSent" Seeker.ORDER_ID "-" "-"
|
||||
|
||||
|
||||
Var PictureFileTextDesctionState = "Enable"
|
||||
|
||||
|
||||
|
|
@ -155,6 +155,10 @@
|
|||
Var CreditReference = ""
|
||||
Var PayCredit = 0
|
||||
|
||||
If Seeker.PayWithQR = 1 Then
|
||||
Var VendingTSIDTmp = Seeker.VendingTSID
|
||||
EndIf
|
||||
|
||||
If Seeker.TNumberTaobinCredit = "" Then
|
||||
|
||||
If Seeker.TNumberTaobinMember = "" Then
|
||||
|
|
@ -499,6 +503,7 @@
|
|||
Var ButtonGameCountDown = 0
|
||||
Var ButtonGameCountDownState = "Invisible"
|
||||
EndIf
|
||||
SAVELOG "============================================================== 0"
|
||||
|
||||
DEBUGVAR ButtonGameCountDown
|
||||
|
||||
|
|
@ -509,6 +514,7 @@
|
|||
; BREW_CNT > 15 ( pre-time ) + 60 ( Game Time ) Game01Enable
|
||||
; BREW_CNT > 15 ( pre-time ) + 50 ( Game Time ) + 10 (Debound Time) Game01Enable
|
||||
|
||||
SAVELOG "============================================================== 1"
|
||||
If Game01Enable = 1 Then
|
||||
|
||||
If ButtonGameCountDownState = "Enable" Then
|
||||
|
|
@ -533,7 +539,9 @@
|
|||
|
||||
EndIf
|
||||
EndIf
|
||||
|
||||
SAVELOG "============================================================== 2"
|
||||
DEBUGVAR adver_brewing_en
|
||||
Var adver_brewing_en = 1
|
||||
If adver_brewing_en = 1 Then
|
||||
Var adver_brewing_playing = 1
|
||||
Var adver_brewing_play_index = 2
|
||||
|
|
@ -549,7 +557,7 @@
|
|||
|
||||
|
||||
EndIf
|
||||
|
||||
|
||||
__CMD "SetErrorCodeHandleByXML" 1028 "-" "-"
|
||||
__CMD "SetErrorCodeHandleByXML" 1029 "-" "-"
|
||||
__CMD "SetErrorCodeHandleByXML" 1030 "-" "-"
|
||||
|
|
@ -1304,12 +1312,15 @@
|
|||
DEBUGVAR GetLidButtonCountDown
|
||||
EndIf
|
||||
|
||||
If DoorLidSensorDetect = "true" Then
|
||||
Var DoorLidSensorDetect = "-"
|
||||
Var GetLidButtonState = "Invisible"
|
||||
Var bg_lidProblem_ST = "Invisible"
|
||||
Var GetLidButtonCountDown = 0
|
||||
EndIf
|
||||
DEBUGVAR GetLidButtonState
|
||||
DEBUGVAR DoorLidSensorDetect
|
||||
|
||||
;If DoorLidSensorDetect = "true" Then
|
||||
; Var DoorLidSensorDetect = "-"
|
||||
; Var GetLidButtonState = "Invisible"
|
||||
; Var bg_lidProblem_ST = "Invisible"
|
||||
; Var GetLidButtonCountDown = 0
|
||||
;EndIf
|
||||
|
||||
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue