DO blender

This commit is contained in:
kong 2021-11-03 15:59:38 +07:00
parent a8cf23f0a3
commit ab04b8ce87
40 changed files with 2324 additions and 66 deletions

View file

@ -15,9 +15,11 @@
Var SaveProductCodeSelect = SelectDrink
Var UserSelectProductCode = SelectDrink
Var showText4 = "Invisible"
DEBUGVAR UserSelectProductCode
Var blendedState = "Invisible"
Var blendedState = "Enable"
Var DisableUsingCode = "false"
Var ShowLidStraw = "Invisible"
Var ShowLidOnly = "Invisible"
@ -42,7 +44,7 @@
Var BGSugar = "Invisible"
Var ShotCoffeeBG = "Invisible"
Var showShotEnable = "Invisible"
Var showShotEnable = "Enable"
Var ShotCoffeePremium = "Invisible"
@ -692,13 +694,24 @@
<Y> 72 </Y>
<State> blendedState </Stage>
<Mode> "No" </Mode>
<Animation>
<Style> "shake-text" </Style>
<OnEvent> "OnValueChange" </OnEvent>
</Animation>
<Filename> Var( DirImage + "/bn_blended.png" ) </Filename>
<FilenamePress> Var( DirImage + "/bp_blended.png" ) </FilenamePress>
<FilenameDisable> Var( DirImage + "/bd_blended.png" ) </FilenameDisable>
<Sound> "/mnt/sdcard/coffeevending/wav/click.wav" </Sound>
<Volume> SoundVolume </Volume>
<EventClick>
SAVELOG "Press Smoothies"
If blendedState = "Press" Then
Var blendedState = "Enable"
Else
Var blendedState = "Press"
EndIf
Function 1
@ -711,14 +724,25 @@
<Y> 79 </Y>
<State> blendedState </Stage>
<Mode> "No" </Mode>
<Animation>
<Style> "shake-text" </Style>
<OnEvent> "OnValueChange" </OnEvent>
</Animation>
<Filename> Var( DirImage + "/cb_notcheck.png" ) </Filename>
<FilenamePress> Var( DirImage + "/cb_checked.png" ) </FilenamePress>
<FilenameDisable> Var( DirImage + "/cb_checkdis.png" ) </FilenameDisable>
<Sound> "/mnt/sdcard/coffeevending/wav/click.wav" </Sound>
<Volume> SoundVolume </Volume>
<EventClick>
SAVELOG "Press Smoothies"
If blendedState = "Press" Then
Var blendedState = "Enable"
Else
Var blendedState = "Press"
EndIf
Function 1
Refresh
@ -1034,6 +1058,7 @@
</EventClick>
</Button>
</Block>
;-END
;
@ -1069,16 +1094,27 @@
<Mode> "No" </Mode>
<Filename> "ROOT/taobin_project/image/topping2/bn_add_shot.png" </Filename>
<FilenamePress> "ROOT/taobin_project/image/topping2/bp_add_shot.png" </FilenamePress>
<FilenameDisable> "ROOT/taobin_project/image/topping2/bd_add_shot.png" ) </FilenameDisable>
<Sound> "/mnt/sdcard/coffeevending/wav/click.wav" </Sound>
<Volume> SoundVolume </Volume>
<EventClick>
SAVELOG "Press add normal shot"
Funtion 1
If showShotEnable = "Press" Then
Var showShotEnable = "Enable"
Else
Var showShotEnable = "Press"
EndIf
Function 1
Refresh
</EventClick>
<Animation>
<Style> "shake-text" </Style>
<OnEvent> "OnValueChange" </OnEvent>
</Animation>
</Button>
;
@ -1089,36 +1125,36 @@
<Mode> "No" </Mode>
<Filename> Var( DirImage + "/cb_notcheck.png" ) </Filename>
<FilenamePress> Var( DirImage + "/cb_checked.png" ) </FilenamePress>
<FilenameDisable> Var( DirImage + "/cb_checkdis.png" ) </FilenameDisable>
<Sound> "/mnt/sdcard/coffeevending/wav/click.wav" </Sound>
<Volume> SoundVolume </Volume>
<EventClick>
SAVELOG "Press add normal shot"
If showShotEnable = "Press" Then
Var showShotEnable = "Enable"
Var PriceDrinkTmp = PriceDrinkNoTop - toppingID2price2
Var topping2 = toppingID2index1
Var DisableUsingCode = "false"
SAVELOG "Deselect add premium shot"
Var showShotEnable = "Enable"
Else
Var showShotEnable = "Press"
Var PriceDrinkTmp = PriceDrinkNoTop + toppingID2price2
Var topping2 = toppingID2index2
Var DisableUsingCode = "true"
SAVELOG "Select add premium shot"
EndIf
Var PriceDrinkNoTop = PriceDrinkTmp
Function 1
Var PriceDrinkTmpShow = charOfBaht + PriceDrinkTmp
SAVELOG PriceDrinkTmp
Refresh
</EventClick>
<Animation>
<Style> "shake-text" </Style>
<OnEvent> "OnValueChange" </OnEvent>
</Animation>
</Button>
<Image>
<State> showText4 </Stage>
<X> 602 </X>
<Y> 64 </Y>
<Filename> Var( DirImage + "/text4.png" ) </Filename>
</Image>
</Block>
;-END
;
@ -1498,48 +1534,72 @@
<Function1>
SAVELOG "FUNCTION1"
Var TOPPING_PRICE = 0
DEBUGVAR PriceDrinkNoTop
DEBUGVAR PriceDiff
DEBUGVAR showShotEnable
DEBUGVAR blendedState
If blendedState = "Press" Then
Var PriceDrinkTmp = PriceDrinkTmp - PriceDiff
Var blendedState = "Enable"
Var UserSelectProductCode = SaveProductCodeSelect
Else
Var blendedState = "Press"
Var PriceDrinkTmp = PriceDrinkTmp + PriceDiff
Var TOPPING_PRICE = PriceDiff
Var UserSelectProductCode = SubMenuProductCode1
Var showShotEnable = "Disable"
Var showText4 = "Enable"
Else
Var UserSelectProductCode = SaveProductCodeSelect
If showShotEnable = "Disable" Then
Var showShotEnable = "Enable"
EndIf
Var showText4 = "Invisible"
EndIf
DEBUGVAR UserSelectProductCode
Var PriceDrinkNoTop = PriceDrinkTmp
Var PriceDrinkTmpShow = charOfBaht + PriceDrinkTmp
If showShotEnable = "Press" Then
If blendedState = "Press" Then
Var PriceDrinkTmp = PriceDrinkNoTop
EndIf
SAVELOG PriceDrinkTmp
Var blendedState = "Disable"
Var TOPPING_PRICE = 0
If showShotEnable = "Press" Then
Var showShotEnable = "Enable"
Var PriceDrinkTmp = PriceDrinkNoTop - toppingID2price2
Var topping2 = toppingID2index1
Var DisableUsingCode = "false"
SAVELOG "Deselect add normal shot"
Else
Var showShotEnable = "Press"
Var PriceDrinkTmp = PriceDrinkNoTop + toppingID2price2
;Var PriceDrinkTmp = PriceDrinkNoTop + toppingID2price2
Var TOPPING_PRICE = TOPPING_PRICE + toppingID2price2
Var topping2 = toppingID2index2
Var DisableUsingCode = "true"
SAVELOG "Select add normal shot"
Else
If blendedState = "Disable" Then
Var blendedState = "Enable"
EndIf
Var PriceDrinkTmp = PriceDrinkNoTop
Var topping2 = toppingID2index1
Var DisableUsingCode = "false"
SAVELOG "Deselect add normal shot"
EndIf
Var PriceDrinkNoTop = PriceDrinkTmp
DEBUGVAR showShotEnable
DEBUGVAR blendedState
Var PriceDrinkTmp = PriceDrinkNoTop + TOPPING_PRICE
Var PriceDrinkTmpShow = charOfBaht + PriceDrinkTmp
SAVELOG PriceDrinkTmp
Refresh
</Function1>
<Text>