Wait for bnoues

This commit is contained in:
kong 2023-08-17 17:13:11 +07:00
parent d90127d213
commit e4e85cf2f9
50 changed files with 3163 additions and 2563 deletions

View file

@ -67,7 +67,7 @@
Var brew_txt2 = "ROOT/taobin_project/image/page_doing/brewing_txt_adv3_en.png"
Var brew_txt1 = "ROOT/taobin_project/image/page_doing/brewing_txt_adv1_en.png"
Var XStraw = 336
Var XStraw = 274
Else
Var PlaySoundLag = "ROOT/taobin_project/sound_thai/thankyou.mp3"
@ -104,7 +104,7 @@
Var brew_txt2 = "ROOT/taobin_project/image/page_doing/brewing_txt_adv3.png"
Var brew_txt1 = "ROOT/taobin_project/image/page_doing/brewing_txt_adv1.png"
Var XStraw = 382
Var XStraw = 274
EndIf
Var waitAckPay = 0
@ -373,12 +373,36 @@
If bg_lidProblem_ST = "Invisible" Then
Var GetLidButtonState = "Enable"
Var XStraw = 265
;Var XStraw = 265
EndIf
; BREW_CNT > 15 ( pre-time ) + 60 ( Game Time ) Game01Enable
; BREW_CNT > 15 ( pre-time ) + 50 ( Game Time ) + 10 (Debound Time) Game01Enable
DEBUGVAR Game01Enable
DEBUGVAR BREW_CNT
If Game01Enable = 1 Then
If BREW_CNT > 82 Then
Else
Var Game01Enable = 0
Var ButtonGamePressToPlayState = "Invisible"
EndIf
EndIf
EndIf
If Game01Enable = 1 Then
Var ButtonGameCountDown = 15
Var ButtonGameCountDownState = "PressForever"
Else
Var ButtonGameCountDownState = "Invisible"
EndIf
Var ButtonGamePressToPlayState = "Invisible"
DEBUGVAR SelectMenuBetweenBrewEnable1
DEBUGVAR SelectMenuBetweenBrewEnable2
@ -1344,7 +1368,7 @@
If GetLidButtonCountDown = 1 Then
Var GetLidButtonState = "Invisible"
Var bg_lidProblem_ST = "Enable"
Var XStraw = 356
;Var XStraw = 356
EndIf
EndIf
@ -1359,6 +1383,27 @@
EndIf
EndIf
If ButtonGameCountDown > 0 Then
If ButtonGameCountDown = 1 Then
Var ButtonGameCountDownState = "Invisible"
Var ButtonGamePressToPlayState = "Enable"
EndIf
Var ButtonGameCountDown = ButtonGameCountDown - 1
EndIf
DEBUGVAR Game01Enable
DEBUGVAR BREW_CNT
If Game01Enable = 1 Then
If BREW_CNT > 60 Then
Else
Var ButtonGamePressToPlayState = "Invisible"
Var Game01Enable = 0
EndIf
EndIf
Refresh
TimerReset
@ -1512,7 +1557,7 @@
; Next Order
;
<Button>
<X> 733 </X>
<X> 792 </X>
<Y> 1787 </Y>
<State>SelectMenuBetweenBrewEnable1</State>
<Filename> next_pic_bn </Filename>
@ -1602,6 +1647,56 @@
Refresh
</EventClick>
</Button>
<Button>
<X> 526 </X>
<Y> 1787 </Y>
<State> ButtonGameCountDownState </State>
<Filename> "ROOT/taobin_project/image/page_doing/bn_game_cnt_down.png" </Filename>
<FilenamePress> "ROOT/taobin_project/image/page_doing/bn_game_cnt_down.png" </FilenamePress>
<EventClick>
</EventClick>
<Text>
<X> 0 </X>
<Y> 0 </Y>
<Size> 64 </Size>
<Align> Center </Align>
<Width> 240 </Width>
<Font> KanitBoldTTF </Font>
<Color> 0xFFFFFF </Color>
<State> ButtonGameCountDownState </State>
<Value> ButtonGameCountDown </Value>
</Text>
</Button>
<GIF>
<X> 526 </X>
<Y> 1680 </Y>
<Width> 241 </Width>
<Height> 204 </Height>
<State> ButtonGamePressToPlayState </State>
<Filename> "ROOT/taobin_project/app/game/TAMATIAN-01.gif" </Filename>
</GIF>
<Image>
<X> 526 </X>
<Y> 1680 </Y>
<Width> 241 </Width>
<Height> 204 </Height>
<State> ButtonGamePressToPlayState </State>
<EventClick>
DEBUGVAR Game01Enable
SAVELOG "Press play game"
If Game01Enable = 1 Then
Var Game01Enable = 0
Var ButtonGamePressToPlayState = "Invisible"
RunApp "com.NDF.taobin"
EndIf
</EventClick>
</Image>
;
;
;