501 lines
No EOL
17 KiB
XML
501 lines
No EOL
17 KiB
XML
<Popup>
|
|
<Width> 1080 </Width>
|
|
<Height> 1920 </Height>
|
|
<Volume> SoundVolume </Volume>
|
|
;<Background> "0xeae6e1" </Background>
|
|
|
|
<EventOpen>
|
|
Var Timeout = 0
|
|
|
|
Var DirImage = "ROOT/taobin_project/image/event/robinson_beauty"
|
|
|
|
Var MaxRandomIndex = 0
|
|
Var SelectNumber = 0
|
|
|
|
Var SelectingState = "Enable"
|
|
Var SelectedState = "Invisible"
|
|
|
|
Var SelectedNumberImage = ""
|
|
|
|
If SetAPlusOutOfStock = 0 Then
|
|
Var rewardList[MaxRandomIndex] = "set_a_plus"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "set_a_plus"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "set_a_plus"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "set_a_plus"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "set_a_plus"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
EndIf
|
|
|
|
If SetAOutOfStock = 0 Then
|
|
Var rewardList[MaxRandomIndex] = "set_a"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "set_a"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "set_a"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "set_a"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "set_a"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
EndIf
|
|
|
|
If LustrousOutOfStock = 0 Then
|
|
Var rewardList[MaxRandomIndex] = "lustrous"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "lustrous"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "lustrous"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "lustrous"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "lustrous"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "lustrous"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "lustrous"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "lustrous"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "lustrous"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "lustrous"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "lustrous"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "lustrous"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "lustrous"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "lustrous"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "lustrous"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
EndIf
|
|
|
|
If LipTintOilOutOfStock = 0 Then
|
|
Var rewardList[MaxRandomIndex] = "lip_tint_oil"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "lip_tint_oil"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "lip_tint_oil"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "lip_tint_oil"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "lip_tint_oil"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "lip_tint_oil"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "lip_tint_oil"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "lip_tint_oil"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "lip_tint_oil"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "lip_tint_oil"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "lip_tint_oil"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "lip_tint_oil"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "lip_tint_oil"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "lip_tint_oil"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "lip_tint_oil"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
EndIf
|
|
|
|
If BlushAndLipOutOfStock = 0 Then
|
|
Var rewardList[MaxRandomIndex] = "blush_and_lip"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "blush_and_lip"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "blush_and_lip"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "blush_and_lip"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "blush_and_lip"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "blush_and_lip"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "blush_and_lip"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "blush_and_lip"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "blush_and_lip"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "blush_and_lip"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "blush_and_lip"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "blush_and_lip"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "blush_and_lip"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "blush_and_lip"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "blush_and_lip"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
EndIf
|
|
|
|
If randomOutOfStock = 0 Then
|
|
Var rewardList[MaxRandomIndex] = "random"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "random"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "random"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "random"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "random"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "random"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "random"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "random"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "random"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "random"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
EndIf
|
|
|
|
If DoubleSerumOutOfStock = 0 Then
|
|
Var rewardList[MaxRandomIndex] = "double_serum"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "double_serum"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "double_serum"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "double_serum"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "double_serum"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "double_serum"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "double_serum"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "double_serum"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "double_serum"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "double_serum"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "double_serum"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "double_serum"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "double_serum"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "double_serum"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "double_serum"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "double_serum"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "double_serum"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "double_serum"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "double_serum"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "double_serum"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
EndIf
|
|
|
|
If CalvinKleinOutOfStock = 0 Then
|
|
Var rewardList[MaxRandomIndex] = "calvin_klein"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "calvin_klein"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "calvin_klein"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "calvin_klein"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "calvin_klein"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "calvin_klein"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "calvin_klein"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "calvin_klein"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "calvin_klein"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "calvin_klein"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "calvin_klein"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "calvin_klein"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "calvin_klein"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "calvin_klein"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
Var rewardList[MaxRandomIndex] = "calvin_klein"
|
|
Var MaxRandomIndex = MaxRandomIndex + 1
|
|
EndIf
|
|
|
|
|
|
|
|
</EventOpen>
|
|
|
|
<Timeout> 1000 </Timeout>
|
|
<EventTimeout>
|
|
DEBUGVAR Timeout
|
|
|
|
Var CountDownBrewing = BREW_CNT
|
|
|
|
Var ShowCountDownBrewing = CountDownBrewing
|
|
|
|
If Timeout > 15 Then
|
|
SAVELOG "Timeout 15 second auto random for you"
|
|
Function 2
|
|
EndIf
|
|
|
|
If SelectedState = "Enable" Then
|
|
If Timeout > 5 Then
|
|
Open "ROOT/taobin_project/xml/event/robinson_beauty/page_robinson_beauty_random_result.xml"
|
|
EndIf
|
|
EndIf
|
|
|
|
|
|
Var Timeout = Timeout + 1
|
|
|
|
TimerReset
|
|
Refresh
|
|
</EventTimeout>
|
|
|
|
|
|
;include="ROOT/taobin_project/inc/video.inc"
|
|
|
|
|
|
; Background
|
|
<Image>
|
|
<X> 0 </X>
|
|
<Y> 380 </Y>
|
|
<State> SelectingState </State>
|
|
<Filename> Var( DirImage + "/random_select.png") </Filename>
|
|
</Image>
|
|
|
|
<Image>
|
|
<X> 0 </X>
|
|
<Y> 380 </Y>
|
|
<State> SelectedState </State>
|
|
<Filename> SelectedNumberImage </Filename>
|
|
</Image>
|
|
|
|
<Image>
|
|
<X> 166 </X>
|
|
<Y> 620 </Y>
|
|
<Filename> Var( DirImage + "/random_text.png") </Filename>
|
|
</Image>
|
|
|
|
<Image>
|
|
<X> 573 </X>
|
|
<Y> 932 </Y>
|
|
<Width> 40 </Width>
|
|
<Height> 72 </Height>
|
|
<EventClick>
|
|
Var SelectNumber = 1
|
|
Function 2
|
|
</EventClick>
|
|
</Image>
|
|
|
|
<Image>
|
|
<X> 460 </X>
|
|
<Y> 944 </Y>
|
|
<Width> 37 </Width>
|
|
<Height> 41 </Height>
|
|
<EventClick>
|
|
Var SelectNumber = 2
|
|
Function 2
|
|
</EventClick>
|
|
</Image>
|
|
|
|
<Image>
|
|
<X> 593 </X>
|
|
<Y> 1056 </Y>
|
|
<Width> 37 </Width>
|
|
<Height> 68 </Height>
|
|
<EventClick>
|
|
Var SelectNumber = 3
|
|
Function 2
|
|
</EventClick>
|
|
</Image>
|
|
|
|
<Image>
|
|
<X> 525 </X>
|
|
<Y> 979 </Y>
|
|
<Width> 39 </Width>
|
|
<Height> 68 </Height>
|
|
<EventClick>
|
|
Var SelectNumber = 4
|
|
Function 2
|
|
</EventClick>
|
|
</Image>
|
|
|
|
<Image>
|
|
<X> 445 </X>
|
|
<Y> 1101 </Y>
|
|
<Width> 40 </Width>
|
|
<Height> 68 </Height>
|
|
<EventClick>
|
|
Var SelectNumber = 5
|
|
Function 2
|
|
</EventClick>
|
|
</Image>
|
|
|
|
<Image>
|
|
<X> 634 </X>
|
|
<Y> 989 </Y>
|
|
<Width> 38 </Width>
|
|
<Height> 72 </Height>
|
|
<EventClick>
|
|
Var SelectNumber = 6
|
|
Function 2
|
|
</EventClick>
|
|
</Image>
|
|
|
|
<Image>
|
|
<X> 495 </X>
|
|
<Y> 1051 </Y>
|
|
<Width> 40 </Width>
|
|
<Height> 67 </Height>
|
|
<EventClick>
|
|
Var SelectNumber = 7
|
|
Function 2
|
|
</EventClick>
|
|
</Image>
|
|
|
|
<Image>
|
|
<X> 506 </X>
|
|
<Y> 907 </Y>
|
|
<Width> 38 </Width>
|
|
<Height> 65 </Height>
|
|
<EventClick>
|
|
Var SelectNumber = 8
|
|
Function 2
|
|
</EventClick>
|
|
</Image>
|
|
|
|
<Image>
|
|
<X> 412 </X>
|
|
<Y> 993 </Y>
|
|
<Width> 41 </Width>
|
|
<Height> 70 </Height>
|
|
<EventClick>
|
|
Var SelectNumber = 9
|
|
Function 2
|
|
</EventClick>
|
|
</Image>
|
|
|
|
<Function2>
|
|
; Random coupon
|
|
Var randResultInt = 0
|
|
Var CodeType = ""
|
|
|
|
DEBUGVAR MaxRandomIndex
|
|
If MaxRandomIndex > 0 Then
|
|
Random2 0 MaxRandomIndex randResultInt
|
|
Var randResultStr = rewardList[randResultInt]
|
|
Else
|
|
Var randResultStr = "discount_50"
|
|
EndIf
|
|
|
|
|
|
If randResultStr = "set_a_plus" Then
|
|
Var CodeType = ""
|
|
EndIf
|
|
|
|
if randResultStr = "set_a" Then
|
|
Var CodeType = ""
|
|
EndIf
|
|
|
|
If randResultStr = "lustrous" Then
|
|
Var CodeType = ""
|
|
EndIf
|
|
|
|
If randResultStr = "lip_tint_oil" Then
|
|
Var CodeType = ""
|
|
EndIf
|
|
|
|
If randResultStr = "blush_and_lip" Then
|
|
Var CodeType = ""
|
|
EndIf
|
|
|
|
If randResultStr = "random" Then
|
|
Var CodeType = ""
|
|
EndIf
|
|
|
|
If randResultStr = "double_serum" Then
|
|
Var CodeType = ""
|
|
EndIf
|
|
|
|
If randResultStr = "calvin_klein" Then
|
|
Var CodeType = ""
|
|
EndIf
|
|
|
|
If randResultStr = "discount_50" Then
|
|
Var CodeType = ""
|
|
EndIf
|
|
|
|
|
|
If SelectNumber = 0 Then
|
|
Random2 1 9 SelectNumber
|
|
EndIf
|
|
|
|
Var SelectedNumberImage = DirImage + "random_"
|
|
Var SelectedNumberImage = SelectedNumberImage + SelectNumber
|
|
Var SelectedNumberImage = SelectedNumberImage + ".png"
|
|
|
|
Var SelectingState = "Invisible"
|
|
Var SelectedState = "Enable"
|
|
|
|
DEBUGVAR randResultInt
|
|
DEBUGVAR randResultStr
|
|
DEBUGVAR CodeType
|
|
|
|
Var Timeout = 0
|
|
Refresh
|
|
</Function2>
|
|
|
|
|
|
;
|
|
<Image>
|
|
<X> 751 </X>
|
|
<Y> 413 </Y>
|
|
<Filename> IMG_CNT </Filename>
|
|
</Image>
|
|
;
|
|
<Text>
|
|
<X> XPosiShowCountDownBrew </X>
|
|
<Y> 470 </Y>
|
|
<Align> End </Align>
|
|
<Width> 153 </Width>
|
|
<Size> 88 </Size>
|
|
<Font> RobotoBold </Font>
|
|
<Color> 0x513C2F </Color>
|
|
<Value> ShowCountDownBrewing </Value>
|
|
</Text>
|
|
|
|
<EventUnitTest1>
|
|
OpenInst 2 "ROOT/taobin_project/xml/page_lid_straw.xml"
|
|
</EventUnitTest1>
|
|
|
|
<EventUnitTest2>
|
|
Var show_eng = "false"
|
|
Open "ROOT/taobin_project/xml/event/robinson_beauty/page_robinson_beauty_random.xml"
|
|
</EventUnitTest2>
|
|
|
|
<EventUnitTest3>
|
|
Var show_eng = "true"
|
|
Open "ROOT/taobin_project/xml/event/robinson_beauty/page_robinson_beauty_random.xml"
|
|
</EventUnitTest3>
|
|
|
|
</Popup> |