taobin_project/xml/page_test_money_coin.xml

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26 KiB
XML

<Page>
<Width> 1080 </Width>
<Height> 1312 </Height>
<Volume> SoundVolume </Volume>
<Background> "0x2c2928" </Background>
<EventOpen>
Coin STANDBY
CoinClear
; Var TestCoinLine1 = "กรุณาใส่เงิน . . ."
Var TestCoinLine1 = "insert money . . ."
; Var TestCoinLine2 = "จำนวนเงินทั้งหมด 0 บาท"
Var TimerCountDown = 3
Var TimerChangeSuccess = 0
Var startTimerChangeSuccess = "false"
Var restartTimerChange = 3
Var startrestartTimerChange = "false"
Var TimerbacktoHome = 300
Var RemainAmountStr !assigned StringFmt( CoinAmount, DisplayFormat, PreScaleConvertShow )
Var TestCoinLine2 = "total amount "
Var TestCoinLine2 = TestCoinLine2 + RemainAmountStr
Var RemainAmountStr1 = 0
Var LastCoin = 0
Var openTextPlaseWait = "Invisible"
Var currentStage = ""
Var intosw = 0
Var testCoinChange = 10
Var popupBeforeTestCoinWarning = "Enable"
Var buttonBeforeTestCoinBack = "Enable"
Var buttonTestCoinStart = "Enable"
Var popupAfterTestCoinWarning = "Invisible"
Var buttonTestCoinEnd = "Invisible"
Var showTextCoin10Nor = "Invisible"
Var showTextCoin10Foc = "Invisible"
Var showTextCoin10Succ = "Invisible"
Var showTextCoin10Fail = "Invisible"
Var showTextBank20Nor = "Invisible"
Var showTextBank20Foc = "Invisible"
Var showTextBank20Succ = "Invisible"
Var showTextBank20Fail = "Invisible"
Var showTextChange10Nor = "Invisible"
Var showTextChange10Foc = "Invisible"
Var showTextChange10Succ = "Invisible"
Var showTextChange10Fail = "Invisible"
Var showTextmessagebankfail = "Invisible"
Var showTextmessagecoinfail = "Invisible"
Var showTextmessagetestallsuccess = "Invisible"
Var showTextmesssagechangefail = "Invisible"
Var showTextundotest_testcoin = "Invisible"
Var showTextbacktohome_testcoin = "Invisible"
Var showTextretryprocess_testcoin = "Invisible"
Var showButtonChange10 = "Invisible"
Var showExitbutton = "Enable"
Var ChangeOK = 0
SAVELOG "state_init"
DEBUGVAR RemainAmountStr
DEBUGVAR RemainAmountStr1
DEBUGVAR currentStage
DEBUGVAR LastCoin
DEBUGVAR CoinAmount
StatusLog "On testcoinbank"
</EventOpen>
<EventCoin>
Var TimerbacktoHome = 300
Var LastCoin = CoinAmount - LastCoin
Var RemainAmountStr1 !assigned StringFmt( LastCoin, DisplayFormat, PreScaleConvertShow )
Var RemainAmountStr !assigned StringFmt( CoinAmount, DisplayFormat, PreScaleConvertShow )
DEBUGVAR RemainAmountStr
DEBUGVAR RemainAmountStr1
DEBUGVAR currentStage
DEBUGVAR LastCoin
DEBUGVAR CoinAmount
If currentStage = "test10bath" Then
If intosw = 0 Then
Var intosw = 1
If LastCoin = 10 Then
SAVELOG "test10bath_pass"
StatusLog "test10bath_pass"
Var currentStage = "test20bath"
SAVELOG "state_test20bath"
Else
SAVELOG "test10bath_fail"
StatusLog "test10bath_fail"
Var currentStage = "test10fail"
SAVELOG "state_test10fail"
EndIf
EndIf
EndIf
If currentStage = "test20bath" Then
If intosw = 0 Then
Var intosw = 1
If LastCoin = 20 Then
SAVELOG "test20bath_pass"
StatusLog "test20bath_pass"
Var currentStage = "testchange10"
SAVELOG "state_testchange10"
Else
SAVELOG "test20bath_fail"
StatusLog "test20bath_fail"
Var currentStage = "test20fail"
SAVELOG "state_test20fail"
EndIf
EndIf
EndIf
If currentStage = "test10fail" Then
If LastCoin = 10 Then
SAVELOG "test10bath_pass"
StatusLog "test10bath_pass"
Var currentStage = "test20bath"
SAVELOG "state_test20bath"
EndIf
EndIf
If currentStage = "test20fail" Then
If LastCoin = 20 Then
SAVELOG "test20bath_pass"
StatusLog "test20bath_pass"
Var currentStage = "testchange10"
SAVELOG "state_testchange10"
EndIf
EndIf
; Var TestCoinLine1 = "ท่านได้ใส่เงินจำนวน "
Var TestCoinLine1 = "insert money "
Var TestCoinLine1 = TestCoinLine1 + RemainAmountStr1
; Var TestCoinLine1 = TestCoinLine1 + " บาท"
; Var TestCoinLine2 = "จำนวนเงินทั้งหมด "
Var TestCoinLine2 = "total amount "
Var TestCoinLine2 = TestCoinLine2 + RemainAmountStr
; Var TestCoinLine2 = TestCoinLine2 + " บาท"
Var LastCoin = CoinAmount
; Var RemainAmountStr = RemainAmountStr + "###size=90"
Var intosw = 0
Refresh
</EventCoin>
<EventChangeStatus>
Var TimerbacktoHome = 300
DEBUGVAR ChangeStatus
If ChangeStatus = "payout-end" Then
Var ChangeOK = 1
EndIf
If currentStage = "testchange10" Then
If ChangeOK = 1 Then
SAVELOG "testchange10_pass"
StatusLog "testchange10_pass"
Var currentStage = "finish"
Var TimerChangeSuccess = 0
Var startTimerChangeSuccess = "false"
SAVELOG "state_finish"
EndIf
EndIf
If currentStage = "testchange10fail" Then
If ChangeOK = 1 Then
SAVELOG "testchange10_pass"
StatusLog "testchange10_pass"
Var currentStage = "finish"
Var TimerChangeSuccess = 0
Var startTimerChangeSuccess = "false"
SAVELOG "state_finish"
EndIf
EndIf
</EventChangeStatus>
<Timeout> 1000 </Timeout>
<EventTimeout>
DEBUGVAR currentStage
If currentStage = "init" Then
Var TimerCountDown = TimerCountDown - 1
If TimerCountDown = 0 Then
Coin ON
Var currentStage = "test10bath"
Var openTextPlaseWait = "Invisible"
SAVELOG "state_test10bath"
EndIf
EndIf
If currentStage = "test10bath" Then
Var showTextCoin10Nor = "Invisible"
Var showTextCoin10Foc = "Enable"
Var showTextCoin10Succ = "Invisible"
Var showTextCoin10Fail = "Invisible"
Var showTextBank20Nor = "Enable"
Var showTextBank20Foc = "Invisible"
Var showTextBank20Succ = "Invisible"
Var showTextBank20Fail = "Invisible"
Var showTextChange10Nor = "Enable"
Var showTextChange10Foc = "Invisible"
Var showTextChange10Succ = "Invisible"
Var showTextChange10Fail = "Invisible"
Var showButtonChange10 = "Invisible"
Var showTextmessagebankfail = "Invisible"
Var showTextmessagecoinfail = "Invisible"
Var showTextmessagetestallsuccess = "Invisible"
Var showTextmesssagechangefail = "Invisible"
Var showTextundotest_testcoin = "Enable"
Var showTextbacktohome_testcoin = "Invisible"
Var showTextretryprocess_testcoin = "Invisible"
Var showExitbutton = "Enable"
EndIf
If currentStage = "test10fail" Then
Var showTextCoin10Nor = "Invisible"
Var showTextCoin10Foc = "Invisible"
Var showTextCoin10Succ = "Invisible"
Var showTextCoin10Fail = "Enable"
Var showTextBank20Nor = "Enable"
Var showTextBank20Foc = "Invisible"
Var showTextBank20Succ = "Invisible"
Var showTextBank20Fail = "Invisible"
Var showTextChange10Nor = "Enable"
Var showTextChange10Foc = "Invisible"
Var showTextChange10Succ = "Invisible"
Var showTextChange10Fail = "Invisible"
Var showButtonChange10 = "Invisible"
Var showTextmessagebankfail = "Invisible"
Var showTextmessagecoinfail = "Enable"
Var showTextmessagetestallsuccess = "Invisible"
Var showTextmesssagechangefail = "Invisible"
Var showTextundotest_testcoin = "Invisible"
Var showTextbacktohome_testcoin = "Invisible"
Var showTextretryprocess_testcoin = "Invisible"
Var showExitbutton = "Enable"
EndIf
If currentStage = "test20bath" Then
Var showTextCoin10Nor = "Invisible"
Var showTextCoin10Foc = "Invisible"
Var showTextCoin10Succ = "Enable"
Var showTextCoin10Fail = "Invisible"
Var showTextBank20Nor = "Invisible"
Var showTextBank20Foc = "Enable"
Var showTextBank20Succ = "Invisible"
Var showTextBank20Fail = "Invisible"
Var showTextChange10Nor = "Enable"
Var showTextChange10Foc = "Invisible"
Var showTextChange10Succ = "Invisible"
Var showTextChange10Fail = "Invisible"
Var showButtonChange10 = "Invisible"
Var showTextmessagebankfail = "Invisible"
Var showTextmessagecoinfail = "Invisible"
Var showTextmessagetestallsuccess = "Invisible"
Var showTextmesssagechangefail = "Invisible"
Var showTextundotest_testcoin = "Enable"
Var showTextbacktohome_testcoin = "Invisible"
Var showTextretryprocess_testcoin = "Invisible"
Var showExitbutton = "Enable"
EndIf
If currentStage = "test20fail" Then
Var showTextCoin10Nor = "Invisible"
Var showTextCoin10Foc = "Invisible"
Var showTextCoin10Succ = "Enable"
Var showTextCoin10Fail = "Invisible"
Var showTextBank20Nor = "Invisible"
Var showTextBank20Foc = "Invisible"
Var showTextBank20Succ = "Invisible"
Var showTextBank20Fail = "Enable"
Var showTextChange10Nor = "Enable"
Var showTextChange10Foc = "Invisible"
Var showTextChange10Succ = "Invisible"
Var showTextChange10Fail = "Invisible"
Var showButtonChange10 = "Invisible"
Var showTextmessagebankfail = "Enable"
Var showTextmessagecoinfail = "Invisible"
Var showTextmessagetestallsuccess = "Invisible"
Var showTextmesssagechangefail = "Invisible"
Var showTextundotest_testcoin = "Invisible"
Var showTextbacktohome_testcoin = "Invisible"
Var showTextretryprocess_testcoin = "Invisible"
Var showExitbutton = "Enable"
EndIf
If currentStage = "testchange10" Then
Var showTextCoin10Nor = "Invisible"
Var showTextCoin10Foc = "Invisible"
Var showTextCoin10Succ = "Enable"
Var showTextCoin10Fail = "Invisible"
Var showTextBank20Nor = "Invisible"
Var showTextBank20Foc = "Invisible"
Var showTextBank20Succ = "Enable"
Var showTextBank20Fail = "Invisible"
Var showTextChange10Nor = "Invisible"
Var showTextChange10Foc = "Enable"
Var showTextChange10Succ = "Invisible"
Var showTextChange10Fail = "Invisible"
Var showButtonChange10 = "Enable"
Var showTextmessagebankfail = "Invisible"
Var showTextmessagecoinfail = "Invisible"
Var showTextmessagetestallsuccess = "Invisible"
Var showTextmesssagechangefail = "Invisible"
Var showTextundotest_testcoin = "Enable"
Var showTextbacktohome_testcoin = "Invisible"
Var showTextretryprocess_testcoin = "Invisible"
Var showExitbutton = "Enable"
EndIf
If currentStage = "finish" Then
Var showTextCoin10Nor = "Invisible"
Var showTextCoin10Foc = "Invisible"
Var showTextCoin10Succ = "Invisible"
Var showTextCoin10Fail = "Invisible"
Var showTextBank20Nor = "Invisible"
Var showTextBank20Foc = "Invisible"
Var showTextBank20Succ = "Invisible"
Var showTextBank20Fail = "Invisible"
Var showTextChange10Nor = "Invisible"
Var showTextChange10Foc = "Invisible"
Var showTextChange10Succ = "Invisible"
Var showTextChange10Fail = "Invisible"
Var showButtonChange10 = "Invisible"
Var showTextmessagebankfail = "Invisible"
Var showTextmessagecoinfail = "Invisible"
Var showTextmessagetestallsuccess = "Invisible"
Var showTextmesssagechangefail = "Invisible"
Var showTextundotest_testcoin = "Invisible"
Var showTextbacktohome_testcoin = "Invisible"
Var showTextretryprocess_testcoin = "Invisible"
Var showExitbutton = "Invisible"
Var popupBeforeTestCoinWarning = "Invisible"
Var buttonBeforeTestCoinBack = "Invisible"
Var buttonTestCoinStart = "Invisible"
Var buttonTestCoinEnd = "Enable"
Var popupAfterTestCoinWarning = "Enable"
EndIf
If currentStage = "testchange10fail" Then
Var showTextCoin10Nor = "Invisible"
Var showTextCoin10Foc = "Invisible"
Var showTextCoin10Succ = "Enable"
Var showTextCoin10Fail = "Invisible"
Var showTextBank20Nor = "Invisible"
Var showTextBank20Foc = "Invisible"
Var showTextBank20Succ = "Enable"
Var showTextBank20Fail = "Invisible"
Var showTextChange10Nor = "Invisible"
Var showTextChange10Foc = "Invisible"
Var showTextChange10Succ = "Invisible"
Var showTextChange10Fail = "Enable"
Var showButtonChange10 = "Enable"
Var showTextmessagebankfail = "Invisible"
Var showTextmessagecoinfail = "Invisible"
Var showTextmessagetestallsuccess = "Invisible"
Var showTextmesssagechangefail = "Enable"
Var showTextundotest_testcoin = "Invisible"
Var showTextbacktohome_testcoin = "Invisible"
Var showTextretryprocess_testcoin = "Invisible"
Var showExitbutton = "Enable"
EndIf
If startTimerChangeSuccess = "true" Then
Var TimerChangeSuccess = TimerChangeSuccess + 1
Var showButtonChange10 = "Invisible"
If TimerChangeSuccess > 5 Then
Var TimerChangeSuccess = 0
Var startTimerChangeSuccess = "false"
Var currentStage = "testchange10fail"
Coin STANDBY
CoinClear
SAVELOG "testchange10_fail"
SAVELOG "state_testchange10fail"
StatusLog "testchange10_fail"
Var startrestartTimerChange = "true"
EndIf
EndIf
If startrestartTimerChange = "true" Then
Var restartTimerChange = restartTimerChange - 1
If restartTimerChange = 0 Then
Var startrestartTimerChange = "false"
Var restartTimerChange = 3
Var showButtonChange10 = "Enable"
Var showTextundotest_testcoin = "Enable"
Coin ON
EndIf
EndIf
Var TimerbacktoHome = TimerbacktoHome - 1
If TimerbacktoHome = 0 Then
SAVELOG "timeout"
Coin STANDBY
CoinClear
SAVELOG "back_to_page_board"
Open "ROOT/taobin_project/xml/vending_tasks_pre_main.xml"
EndIf
Refresh
TimerReset
</EventTimeout>
; header
<Image>
<X> 0 </X>
<Y> 0 </Y>
<Height> 80 </Height>
<Width> 1080 </Width>
<Volume> SoundVolume </Volume>
<Filename> "ROOT/taobin_project/image/new_vending_info/nav-bar-mid.png" </Filename>
</Image>
;back
<Button>
<X> 40 </X>
<Y> 20 </Y>
<Filename> "ROOT/taobin_project/image/new_vending_info/arrow_back.png" </Filename>
<FilenamePress> "ROOT/taobin_project/image/new_vending_info/arrow_back.png" </FilenamePress>
<Sound> "/mnt/sdcard/coffeevending/wav/click.wav" </Sound>
<Volume> SoundVolume </Volume>
<EventClick>
StatusLog "backtohome"
Coin STANDBY
CoinClear
Open "ROOT/taobin_project/xml/vending_tasks_pre_main.xml"
</EventClick>
</Button>
<Text>
<X> 800 </X>
<Y> 20 </Y>
<Size> 19 </Size>
<Font> fontType1 </Font>
<Color> 0xe2e2e2 </Color>
<Value> Text1_9 </Value>
</Text>
;task
<Image>
<X> 270 </X>
<Y> 140 </Y>
<Height> 40 </Height>
<Width> 560 </Width>
<Volume> SoundVolume </Volume>
<Filename> "ROOT/taobin_project/image/new_vending_info/testcoinbank_header.png" </Filename>
<State> "Enable" </State>
</Image>
;group 10 bath start
<Image>
<X> 200 </X>
<Y> 230 </Y>
<Height> 40 </Height>
<Width> 560 </Width>
<Volume> SoundVolume </Volume>
<Filename> "ROOT/taobin_project/image/new_vending_info/testcoin_10_nor.png" </Filename>
<State> showTextCoin10Nor </State>
</Image>
<Image>
<X> 205 </X>
<Y> 230 </Y>
<Height> 40 </Height>
<Width> 560 </Width>
<Volume> SoundVolume </Volume>
<Filename> "ROOT/taobin_project/image/new_vending_info/testcoin_10_foc.png" </Filename>
<State> showTextCoin10Foc </State>
</Image>
<Image>
<X> 210 </X>
<Y> 230 </Y>
<Height> 60 </Height>
<Width> 590 </Width>
<Volume> SoundVolume </Volume>
<Filename> "ROOT/taobin_project/image/new_vending_info/testcoin_10_succ.png" </Filename>
<State> showTextCoin10Succ </State>
</Image>
<Image>
<X> 210 </X>
<Y> 230 </Y>
<Height> 60 </Height>
<Width> 590 </Width>
<Volume> SoundVolume </Volume>
<Filename> "ROOT/taobin_project/image/new_vending_info/testcoin_10_fail.png" </Filename>
<State> showTextCoin10Fail </State>
</Image>
;group 10 bath end
;group 20 bath start
<Image>
<X> 180 </X>
<Y> 320 </Y>
<Height> 40 </Height>
<Width> 560 </Width>
<Volume> SoundVolume </Volume>
<Filename> "ROOT/taobin_project/image/new_vending_info/testcoin_20_nor.png" </Filename>
<State> showTextBank20Nor </State>
</Image>
<Image>
<X> 180 </X>
<Y> 320 </Y>
<Height> 40 </Height>
<Width> 560 </Width>
<Volume> SoundVolume </Volume>
<Filename> "ROOT/taobin_project/image/new_vending_info/testcoin_20_foc.png" </Filename>
<State> showTextBank20Foc </State>
</Image>
<Image>
<X> 175 </X>
<Y> 320 </Y>
<Height> 60 </Height>
<Width> 590 </Width>
<Volume> SoundVolume </Volume>
<Filename> "ROOT/taobin_project/image/new_vending_info/testcoin_20_succ.png" </Filename>
<State> showTextBank20Succ </State>
</Image>
<Image>
<X> 175 </X>
<Y> 320 </Y>
<Height> 60 </Height>
<Width> 590 </Width>
<Volume> SoundVolume </Volume>
<Filename> "ROOT/taobin_project/image/new_vending_info/testcoin_20_fail.png" </Filename>
<State> showTextBank20Fail </State>
</Image>
;group 20 bath end
;group change 10 bath start
<Image>
<X> 245 </X>
<Y> 400 </Y>
<Height> 60 </Height>
<Width> 590 </Width>
<Volume> SoundVolume </Volume>
<Filename> "ROOT/taobin_project/image/new_vending_info/testcoin_change_nor.png" </Filename>
<State> showTextChange10Nor </State>
</Image>
<Image>
<X> 230 </X>
<Y> 400 </Y>
<Height> 60 </Height>
<Width> 590 </Width>
<Volume> SoundVolume </Volume>
<Filename> "ROOT/taobin_project/image/new_vending_info/testcoin_change_foc.png" </Filename>
<State> showTextChange10Foc </State>
</Image>
<Image>
<X> 255 </X>
<Y> 400 </Y>
<Height> 60 </Height>
<Width> 590 </Width>
<Volume> SoundVolume </Volume>
<Filename> "ROOT/taobin_project/image/new_vending_info/testcoin_change_succ.png" </Filename>
<State> showTextChange10Succ </State>
</Image>
<Image>
<X> 255 </X>
<Y> 400 </Y>
<Height> 60 </Height>
<Width> 590 </Width>
<Volume> SoundVolume </Volume>
<Filename> "ROOT/taobin_project/image/new_vending_info/testcoin_change_fail.png" </Filename>
<State> showTextChange10Fail </State>
</Image>
<Button>
<X> 330 </X>
<Y> 600 </Y>
<Filename> "ROOT/taobin_project/image/new_vending_info/test_change_10_page_bn.png" </Filename>
<FilenamePress> "ROOT/taobin_project/image/new_vending_info/test_change_10_page_bp.png" </FilenamePress>
<Sound> "/mnt/sdcard/coffeevending/wav/click.wav" </Sound>
<Volume> SoundVolume </Volume>
<State> showButtonChange10 </State>
<EventClick>
Var TimerbacktoHome = 300
SAVELOG "change_btn_click"
Var showTextundotest_testcoin = "Invisible"
Var showButtonChange10 = "Invisible"
Change testCoinChange
Var startTimerChangeSuccess = "true"
</EventClick>
</Button>
;group change 10 bath end
<Image>
<X> 280 </X>
<Y> 220 </Y>
<Height> 40 </Height>
<Width> 560 </Width>
<Volume> SoundVolume </Volume>
<Filename> "ROOT/taobin_project/image/new_vending_info/testcoinbankwait.png" </Filename>
<State> openTextPlaseWait </State>
</Image>
;group message start
<Image>
<X> 240 </X>
<Y> 700 </Y>
<Height> 60 </Height>
<Width> 590 </Width>
<Volume> SoundVolume </Volume>
<Filename> "ROOT/taobin_project/image/new_vending_info/messagecoinfail.png" </Filename>
<State> showTextmessagecoinfail </State>
</Image>
<Image>
<X> 240 </X>
<Y> 700 </Y>
<Height> 60 </Height>
<Width> 590 </Width>
<Volume> SoundVolume </Volume>
<Filename> "ROOT/taobin_project/image/new_vending_info/messagebankfail.png" </Filename>
<State> showTextmessagebankfail </State>
</Image>
<Image>
<X> 240 </X>
<Y> 800 </Y>
<Height> 60 </Height>
<Width> 590 </Width>
<Volume> SoundVolume </Volume>
<Filename> "ROOT/taobin_project/image/new_vending_info/messsagechangefail.png" </Filename>
<State> showTextmesssagechangefail </State>
</Image>
<Image>
<X> 240 </X>
<Y> 700 </Y>
<Height> 60 </Height>
<Width> 590 </Width>
<Volume> SoundVolume </Volume>
<Filename> "ROOT/taobin_project/image/new_vending_info/messagetestallsuccess.png" </Filename>
<State> showTextmessagetestallsuccess </State>
</Image>
<Button>
<X> 200 </X>
<Y> 880 </Y>
<Filename> "ROOT/taobin_project/image/new_vending_info/backtohome_testcoin.png" </Filename>
<FilenamePress> "ROOT/taobin_project/image/new_vending_info/backtohome_testcoin_bp.png" </FilenamePress>
<Sound> "/mnt/sdcard/coffeevending/wav/click.wav" </Sound>
<Volume> SoundVolume </Volume>
<State> showTextbacktohome_testcoin </State>
<EventClick>
SAVELOG "backtohome_click"
StatusLog "backtohome"
Coin STANDBY
CoinClear
Open "ROOT/taobin_project/xml/vending_tasks_pre_main.xml"
</EventClick>
</Button>
<Button>
<X> 600 </X>
<Y> 880 </Y>
<Filename> "ROOT/taobin_project/image/new_vending_info/retryprocess_testcoin.png" </Filename>
<FilenamePress> "ROOT/taobin_project/image/new_vending_info/retryprocess_testcoin_bp.png" </FilenamePress>
<Sound> "/mnt/sdcard/coffeevending/wav/click.wav" </Sound>
<Volume> SoundVolume </Volume>
<State> showTextretryprocess_testcoin </State>
<EventClick>
Var TimerbacktoHome = 300
Var currentStage = "init"
Var openTextPlaseWait = "Enable"
Var LastCoin = 0
Var TimerCountDown = 3
SAVELOG "retry_btn_click"
SAVELOG "state_test10bath"
Var showTextCoin10Nor = "Invisible"
Var showTextCoin10Foc = "Invisible"
Var showTextCoin10Succ = "Invisible"
Var showTextCoin10Fail = "Invisible"
Var showTextBank20Nor = "Invisible"
Var showTextBank20Foc = "Invisible"
Var showTextBank20Succ = "Invisible"
Var showTextBank20Fail = "Invisible"
Var showTextChange10Nor = "Invisible"
Var showTextChange10Foc = "Invisible"
Var showTextChange10Succ = "Invisible"
Var showTextChange10Fail = "Invisible"
Var showTextmessagebankfail = "Invisible"
Var showTextmessagecoinfail = "Invisible"
Var showTextmessagetestallsuccess = "Invisible"
Var showTextmesssagechangefail = "Invisible"
Var showTextundotest_testcoin = "Invisible"
Var showTextbacktohome_testcoin = "Invisible"
Var showTextretryprocess_testcoin = "Invisible"
Var showButtonChange10 = "Invisible"
Var showExitbutton = "Enable"
Var ChangeOK = 0
SAVELOG "state_init"
Coin STANDBY
CoinClear
</EventClick>
</Button>
;group message end
<Button>
<X> 50 </X>
<Y> info_cancel_y </Y>
<Filename> "ROOT/taobin_project/image/new_vending_info/exit_button.png" </Filename>
<FilenamePress> "ROOT/taobin_project/image/new_vending_info/exit_button.png" </FilenamePress>
<Sound> "/mnt/sdcard/coffeevending/wav/click.wav" </Sound>
<Volume> SoundVolume </Volume>
<State> showExitbutton </State>
<EventClick>
SAVELOG "exit_button"
StatusLog "backtohome"
Coin STANDBY
CoinClear
Open "ROOT/taobin_project/xml/vending_tasks_pre_main.xml"
</EventClick>
</Button>
; warning before start zone start
<Image>
<X> 150 </X>
<Y> 150 </Y>
<Height> 800 </Height>
<Width> 800 </Width>
<Volume> SoundVolume </Volume>
<Filename> "ROOT/taobin_project/image/new_vending_info/warningbeforetestcoin.png" </Filename>
<State> popupBeforeTestCoinWarning </State>
</Image>
<Button>
<X> 200 </X>
<Y> 800 </Y>
<Filename> "ROOT/taobin_project/image/new_vending_info/beforetestcoinback_bn.png" </Filename>
<FilenamePress> "ROOT/taobin_project/image/new_vending_info/beforetestcoinback_bp.png" </FilenamePress>
<Sound> "/mnt/sdcard/coffeevending/wav/click.wav" </Sound>
<Volume> SoundVolume </Volume>
<State> buttonBeforeTestCoinBack </State>
<EventClick>
SAVELOG "backtohome_click"
StatusLog "backtohome"
Coin STANDBY
CoinClear
Open "ROOT/taobin_project/xml/vending_tasks_pre_main.xml"
</EventClick>
</Button>
<Button>
<X> 630 </X>
<Y> 800 </Y>
<Filename> "ROOT/taobin_project/image/new_vending_info/beforetestcoinstart_bn.png" </Filename>
<FilenamePress> "ROOT/taobin_project/image/new_vending_info/beforetestcoinstart_bp.png" </FilenamePress>
<Sound> "/mnt/sdcard/coffeevending/wav/click.wav" </Sound>
<Volume> SoundVolume </Volume>
<State> buttonTestCoinStart </State>
<EventClick>
SAVELOG "start test coin bank"
StatusLog "start Test Coin"
Var currentStage = "init"
Var openTextPlaseWait = "Enable"
Var popupBeforeTestCoinWarning = "Invisible"
Var buttonBeforeTestCoinBack = "Invisible"
Var buttonTestCoinStart = "Invisible"
</EventClick>
</Button>
; warning before start zone end
; warning after end zone start
<Image>
<X> 150 </X>
<Y> 150 </Y>
<Height> 800 </Height>
<Width> 800 </Width>
<Volume> SoundVolume </Volume>
<Filename> "ROOT/taobin_project/image/new_vending_info/aftertestcoinwarning.png" </Filename>
<State> popupAfterTestCoinWarning </State>
</Image>
<Button>
<X> 630 </X>
<Y> 850 </Y>
<Filename> "ROOT/taobin_project/image/new_vending_info/aftertestcoinfinlish_bn.png" </Filename>
<FilenamePress> "ROOT/taobin_project/image/new_vending_info/aftertestcoinfinlish_bp.png" </FilenamePress>
<Sound> "/mnt/sdcard/coffeevending/wav/click.wav" </Sound>
<Volume> SoundVolume </Volume>
<State> buttonTestCoinEnd </State>
<EventClick>
SAVELOG "End test coin bank"
StatusLog "End Test Coin"
Coin STANDBY
CoinClear
Open "ROOT/taobin_project/xml/vending_tasks_pre_main.xml"
</EventClick>
</Button>
; warning after end zone end
</Page>